Vukašin Anđelković
Pushing pixels and watching paint dry
Novi Sad, Serbia
Summary
I first started working as a graphic designer in early 2016 creating "icon pack" apps and publishing them on Google Play as a hobby. Most notable ones I made are CandyCons and PixBit. Skills I gained from making these apps pushed me forward in the world of design and art, in which I have been working professionally ever since.
Nowadays I work as professional pixel artist and concept/character designer as a full time hobby. My journey went from the background in design towards game art!
Skills
Concept ArtIllustrationCharacter DesignGraphic DesignPixel Art
Software proficiency

Photoshop

Procreate

Affinity Designer

CLIP STUDIO PAINT

Aseprite

Krita

Blockbench

Figma
Productions
Video Game
15 Year Journey - Minecraft Anniversary
Year
2024
Role
Texture artist, Concept artist, 3D Modelling and Keyart
Company
Oreville Studios
Video Game
Minecraft x The Incredibles DLC
Year
2023
Role
Texture artist, Concept artist, 3D Modelling and Keyart
Company
Oreville Studios
Video Game
Minecraft x Angry Birds DLC
Year
2022
Role
Texture artist, Concept artist, 3D Modelling and Keyart
Company
Oreville Studios
Experience
Pixel artist at Oreville Studios
United Kingdom